Technology & Humanity Exhibition
This article was originally published at The Clubhou.se
Perspectives are sort of a splendid thing, and we have five unique ones at theClubhou.se through the end of the year.
theClubhou.se has curated an exhibition which presents five creators’ take on the theme of technology and humanity. Eric Parker, Ed Elser, Jay Jacobs, Kenneth James Benson, and Chase Lanier have created interactive displays and contemplative works for visitors to experience and discuss.
Eric Parker used a compression algorithm to take an iconic image of Augusta and reconstruct it by hand on a large scale. This meant painting over a thousand wooden tiles and assembling them like a mosaic. Seriously, you have to see this one in person to really enjoy it! There’s a detail above though!
Ed Elser put his passion for the economic state of affairs and the inevitability of automation in the workplace to create his ‘Minimum Wage Machine’. Fashioned from copper, the apparatus can be activated by passers-by who put forth a bit of effort to receive a penny every 7.1 seconds, equivalent to the current minimum wage. The picture below doesn’t even do the experience justice:
Jay Jacobs used traditional mixed-media for his piece ‘A New Exodus’ portraying a Moses-like figure whose figurative staff has been replaced with a rocket beneath a darkening outer space. Jacobs also created an assemblage using a a smartphone and cherry tree limb titled ‘The Fragility of Technology in the Face of Nature’ (pictured), an apt piece considering the isolation of those affected recently by hurricanes disconnecting them from the rest of civilization.
Kenneth James Benson is an illustrator by trade and he’s ventured into new territory lately. The watercolor below is brought to life by an app which superimposes an animation created by Benson. To show how it all works here would rob you of the enjoyment of seeing the screen of the video game start up; come check this out!
Chase Lanier decided to incorporate an LED array which illuminates a translucent visual field. The display is activated by the presence of viewers using simple circuitry, photo sensors, and potentiometers. As with all of the work, here is a snippet of Lanier’s presentation which only shows a singular facet of the experience.